EA Announces Mass Effect 2 Special Edition

Posted in EA, Xbox 360 with tags , on November 5, 2009 by Jonathan Cullen

Mass Effect 2EA has announced a special edition for Mass Effect 2, which will released on day of release in the US and UK in January 2010.

The collectors edition will see a tin cover, which you can see after the jump, 48 page hardback art book, the first issue of the comic Mass Effect Redemption and a DVD which features behind-the-scenes and making-of videos.

“We’re really excited to roll out this Collectors’ Edition featuring so many unique items, including special Collectors’ Edition armor and weapons and content that will surprise Mass Effect fans,” said BioWare boss Ray Muzyka.

It’s out in the UK on January 29th, and in the US on January 26th for the Xbox 360.

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New Splinter Cell: Conviction Dev Diary is Go!

Posted in Ubisoft, Xbox 360 with tags on November 5, 2009 by Jonathan Cullen

Splinter Cell Conviction 2Ubisoft’s sent out this: a second dev diary for Splinter Cell: Conviction.

It shows new gameplay, talks about Sam’s history, a bit of the story of the game and the infamous Michael Ironside voicing the character.

It’s after the jump.

It’s exclusive to the Xbox 360, and is out on Febuary 26th in the UK. One to look out for: it did win our Best of E3 award, after all.

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New Modern Warfare 2 Trailer is Live

Posted in Activision, PlayStation 3, Xbox 360 with tags , on November 5, 2009 by Jonathan Cullen

MW2 LogoInfinity Ward’s released the last trailer of Modern Warfare 2 before it’s release on Tuesday.

It’s an extended edition of the TV advertisement going about right now. That, and the trailer, has a very big spoiler, so we actually advise you to avoid this trailer. But if you want to watch, watch. You do so at your own peril.

It’s after the jump.

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New ACII Video Show Progression from Altair to Ezio

Posted in PlayStation 3, Ubisoft, Xbox 360 with tags , , on November 5, 2009 by Jonathan Cullen

Altair EzioUbisoft’s sent out this video of Assassin’s Creed II, detailing the transition between hero of the first game Altair, and protagonist for the second game Ezio.

You can find it after the jump.

It’s out on November 20th for PS3 and 360. You’d be a fool to miss out on this one.

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Assassin’s Creed Lineage Pulls in 1.7 Million in One Day

Posted in PlayStation 3, Ubisoft, Xbox 360 with tags , on November 5, 2009 by Jonathan Cullen

AC2 LogoUbisoft’s revealed that the first of it’s short movies revolving around the backstory of Assassin’s Creed II, Assassin’s Creed: Lineage, pulled in over 1.7 million hits when it went live on YouTube last week.

All three parts will be combined next week for a premiere of the whole thing for TV syndication.

Press release is after the break. And in case you didn’t catch it then, find the full first part of Lineage from us also after the jump.

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Ubisoft Signs Deal with Sony for Exclusive AC2 Ad Campaign

Posted in PlayStation 3, Sony Computer Entertainment Worldwide Studios, Ubisoft with tags on November 5, 2009 by Jonathan Cullen

Assassins Creed 2Ubisoft’s revealed in a financial call to investors that the company has signed a deal with Sony to do an exclusive advertising campaign for Assassin’s Creed II, related to the PlayStation 3 version of the game.

Ubisoft CEO Yves Guilemot claims the campaign will see more activity “than would have been possible otherwise.”

We have so far seen only one instance of the ad campaign at work in Europe. A teaser ad which aired a couple of weeks back on UK TV, with the PS3 branding, on UK television channel, Five.

Game is out on November 20th for the PS3, as well as the Xbox 360.

From GI.

Braid Heading To PSN This Month

Posted in PlayStation 3, PlayStation Store with tags , on November 4, 2009 by James Love

braid

The wait is almost over for PS3 owners, as Hothead Games announced today they’ll be bringing Braid to the PS Store in North America on November 12th with a European version to be announced shortly thereafter.

Explore the human condition and manipulate time as you control Tim, leaping about in the lush, painterly world of Braid, a puzzle-platformer that takes you from a house in the city on a journey through a series of worlds to solve puzzles and rescue the princess. In each world, you have a different power to affect the way time behaves, including the ability to rewind, create parallel realities and utilize time dilation to overcome the many obstacles in your path. There is no filler in this game; every puzzle shows you something new and interesting about the game world.

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Lionhead Releases New Fable III Concept Art

Posted in Microsoft Games Studios, Project Natal, Xbox 360 with tags , , on November 4, 2009 by Jonathan Cullen

Fable IIILionhead’s released some new concept art of Fable III.

In it, it shows Bowerstone as it will probably look in the game when it releases next Christmas.

Find the full thing after the jump. The game was announced at GamesCom in August.

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Bowling: Wii Can’t Deliver the Infinity Ward “cinematic experience”

Posted in Activision, Nintendo Wii, PlayStation 3, Xbox 360 with tags , , on November 4, 2009 by Jonathan Cullen

iwSpeaking to Develop, Infinity Ward’s community manager Rob Bowling has revealed that they havent made games for the Wii because the console can’t deliver the “cinematic experience” that studio brings with their games.

“If we felt like we could deliver the cinematic experience we were going for on other platforms, then we would gladly move to that platform,” said Bowling.

“Right now, we don’t think the Wii can deliver the exact experience that we’re doing. We like to be very equal across all platforms, and if it’s not equal then we won’t do it.”

Bowling also spoke about the two year development cycle the series goes through with IW and World at War developers Treyarch.

“Two years is essential, if not more,” he said.

“We really good at that two-year cycle and we have been using it for a while. That is the amount of time we feel we need to make a game and give it the right amount of polish.  Polish is extremely important to us. We will not commit to a development cycle that has that.”

Modern Warfare 2 is out on Tuesday for PS3 and 360.

Miyamoto: New Zelda to Use WiiMotionPlus

Posted in Nintendo Wii with tags , , on November 4, 2009 by Jonathan Cullen

Zelda Wii

Speaking in a Q&A from last week (via Wired), Shigeru Miyamoto has revealed that the new Legend of Zelda coming to the Wii will use WiiMotionPlus, although it is still unclear if it’ll be exclusively used with the game.

“In this (installment of the series), we’re using MotionPlus to make you feel much more like you’re actually fighting while holding a sword in your hand,” Miyamoto stated during an October 30 Q&A session,” he said.

“In the previous game, you aimed at things by pointing at the screen, but this time we’ll use MotionPlus to create a much more convenient targeting system and a more pleasurable playing experience.”

He revealed the game was in development at E3 this past June, showing the first concept art for the game as well as revealing he would like to see WMP used for the game.

He also said back then he hopes to properly reveal it next year.